Here is an early build of a game I have been working on. I have selected Unity as game engine because of its straightforward user interface, functionality, and utilization of C# as a scripting language. It seemed like a good choice to begin with game development, at least for me.
Try it out by downloading the game folder:
I created a model of a container for writing utensils using Blender and then 3D printed it.
More details in here.
For more details follow this link.
A project using the Seeeduino Xiao board and the 0.96" OLED monochrome display to build a simple clock.
A complete overview of the project is here.